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Last year we found out that the service supporting COH1 was going to be terminated so we immediately started making plans about how to transition to Steamworks. We performed an assessment of what it would take to remove Quazal and switch to Steamworks (which was working in our DOW2 series), but due to a combination of various things, that switch wasn’t approved. At that time we weren’t sure what that meant for our online service, but obviously we were concerned that something would change. The original game launched six years ago and we have been humbled by just how popular the series has become and how dedicated you, our community, have been.Īs many of you are aware our current online system is underpinned by middleware from a company called Quazal. Welcome to the latest Company of Heroes 2 “Letter from the Producer.” This time round we are going to focus on the original Company of Heroes and some changes coming to that game’s online component. The following is a letter from Greg Wilson: We'll try to answer them, and that'll help us know how to better present this information when we release it to the wider community. Please let us know if you have any questions. However we figured as some of our core players, we'd let you in on what's going on first. We have some news on the Company of Heroes Servers that we're going to share with the wider community shortly.